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Auction inflation help

PostPosted: Tue Mar 06, 2018 5:59 pm
by colt4523
I play in a 12 team AL only auction league were we keep 8. The cost of the player goes up by $2 if you decide to keep him. For the draft we have a $260 cap minus the cost of your 8 keepers. I was wondering what other leagues use for the amount of inflation? Is $2 too low? League has been going on for a while now and of course there are several players who have been kept every year by the same team.

Re: Auction inflation help

PostPosted: Wed Mar 07, 2018 1:44 pm
by Pogotheostrich
I'm in an NL only with a $260 cap and the player's price goes up $5 each year they are kept.
Part of the reason is our minor leaguers start with a $1 salary so a guy like Acuna is only $1 this year and next year would be $6.
Good players are typically kept 3-5 years, superstars a little longer. I kept Rendon for $21 last year but plan on cutting him for $26 this year.
At $2 inflation if you get the right $1 player they could be kept their whole career.

Re: Auction inflation help

PostPosted: Mon Mar 19, 2018 3:17 pm
by tms298
Our league uses the default $260 as the baseline. We can keep up to 3 players. A player who is kept costs 10% more than last year's auction bid, plus $3. We use both the percentage and the flat dollar value b/c using a flat dollar value makes it unfavorable to keep "cheap" players, while a flat % makes it less attractive to keep expensive players. We also only allow patients to be kept twice. We have been doing this for about 8 years and we haven't even discussed improving on it b/c I think everyone is pretty OK with it.

Examples:
A $1 player can be kept for $4 and then $7 in the next two seasons.
A $40 player can be kept for $47 and $55 in the next two seasons.