Genie, I have a question about the draft applet, for both baseball and football.
For whatever reason, it does not seem to work well with a wireless connection. This has been a pretty consistent problem for both myself and my leaguemates, and particularly when running an auction draft.
Intermittently, the applet will lose contact with one or more drafters and cause them to appear to the other drafters as autobidding/autopicking. Compounding the problem is that even if the draft loses contact with you for a split second, it will engage the autopick/autobid function. This year in my baseball auction, for example, one team who had gone heavily studs and scrubs inadvertently placed a 16 dollar bid (the entire remainder of their discretionary $2+ budget) on Aroldis Chapman. In previous years, I'd see teams that were disconnected momentarily auto-select players that they didn't want very early in their 90 second time slot. This seems only to be the case when drafting with a wireless connection as I've never personally experienced the problem while hardplugged into an ethernet chord.
I prefer playing Yahoo fantasy leagues to ESPN, but their draft applet does not have this same intermittent connectivity issue which I stress does NOT seem to be strictly linked to overall internet connectivity. I've actually gone so far as to set up a "dummy" league on ESPN so I can conduct the draft there and then input the results manually to my yahoo league using the "Offline Draft" functionality.
If I were to devise a solution to this problem, it would start with a setting that would prevent the autobid/autopick function from engaging until at least one "time out." That wouldn't solve the root problem of the intermittent connectivity, but it would at least fix the resultant unexpected autopick.
I know it isn't draft season now, but this particular problem has been something that has been affecting my fantasy leagues for the last several years and it seems like in at least one out of three drafts, someone ends up with a player that they did not want because they were using a wireless connection, lost applet connectivity momentarily, and autobid/autopicked a player they did not want.
It's hard to imagine that this problem hasn't already been noted/talked about, but it has been a persistent one for several years now and I wonder if it can be fixed.