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Skin Blues wrote:I'm also in one league with a bunch of guys from the Cafe, and there's a 100 move limit (which is a ton... nobody should ever come close to that, but there's benefits of doing it so you have to keep up with the Joneses), daily transactions, and no GP limits, so it's kind of a free-for-all. It's more a game of who can add the most players and tweak their rosters every day to maximize GP. I'm not so much a fan of that. I much prefer designated FAAB periods where teams can make thought-out decisions rather than everybody racing to the wire to grab the next big thing. I'm also going to finish no better than 5th out of 14 in that league so maybe I'm just grumpy.
Skin Blues wrote:I'm also in one league with a bunch of guys from the Cafe, and there's a 100 move limit (which is a ton... nobody should ever come close to that, but there's benefits of doing it so you have to keep up with the Joneses)
OBPlover wrote:In my opinion 90% of fantasy leagues allow too many transactions.
In my main (office) league, 5 moved were allowed per week with NO limit to the number of total transactions. As a result, there was constant streaming of pitchers and acquiring any hitter that was "Hot" at the time.
I think leagues should only allow replacement if there is injury and then that player must be dropped when the injured player comes back.
On the other hand I think benches should be expanded and teams should be allowed to carry 10 extra bench players
If I look at the various teams from around my league, only a few original players are left on each team.
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