Keen3 wrote:Okay, I should have been more specific. But, basically though, my main question is, for those of you in similar leagues, is there an annual rate of increase for your cap in order to take into account the inflation of salaries or not? And if so, at what rate does your payroll increase?
Also, I've heard of leagues doing almost a restricted free agency, where after a contract is up, and the player must hit the market, the player's previous team has first refusal to match the offer. Anyone had expereince with this? How well did it work? What's the best way to do this using an online auction?
You don't increase your cap. The player salaries increase. This will cause players to be dropped due to not being able to fit in the cap. This is what you want to keep good players in the Free Agent Pool. If you increase the cap along with the salaries everyone will just keep the good players and Auction Day will be a non-event. == I wouldn't suggest the "Restricted Free Agency" due to this being another way for Owners to keep their own good players. If you don't let the good players become Free Agents once in a while, the teams at the bottom can never improve. == I realize this is your first Auction League, but if you try and put in some rules that are non-tradional, your league will not work. Look at my last post. This is how the salary should be set up. Try it the tradional way first and if you want to tweek it in a couple years, fine, but start off with tried and proven rules. Good Luck