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Cafeholics Challenge 2009 - Filled

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Re: Cafeholics Challenge 2009

Postby Big Pimpin » Tue Nov 25, 2008 1:19 pm

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Re: Cafeholics Challenge 2009

Postby wkelly91 » Tue Nov 25, 2008 2:28 pm

What constitutes a move? Activating a DL player? Trading a player? Or just picking up a player? :-?
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Re: Cafeholics Challenge 2009

Postby J35J » Tue Nov 25, 2008 2:39 pm

wkelly91 wrote:What constitutes a move? Activating a DL player? Trading a player? Or just picking up a player? :-?


Just FA and WW moves.
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Re: Cafeholics Challenge 2009

Postby J35J » Tue Nov 25, 2008 2:46 pm

So my question to you Snakes, and everyone who "may" dislike these settings is how many leagues are you going to be in next year? 1, 2, 5+? If you already have a handful of leagues whats wrong with playing 1 of them with different settings? I know I personally like a few different settings and of the 3-4 leagues I play in I don't think any of them have the same settings....so I don't think anyone is saying this is the only way to play or even the only way we play...its just one way...and a way you'd be suprised to find is enjoyable in its own right.

Ahhh not that it matters....A Fleshner Fantasy is in....all the holics are in....The Cow has ran away....

jlm, I like your enthusiasm. Do you still want to give this a try?
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Re: Cafeholics Challenge 2009

Postby kab21 » Tue Nov 25, 2008 2:48 pm

the wierd thing is that people will complain about not having a bench, but if there is a bench then they will load it with pitchers and maybe one hitter.
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Re: Cafeholics Challenge 2009

Postby The Artful Dodger » Tue Nov 25, 2008 2:51 pm

Snakes Gould wrote:2. with no bench and possibly only 3 DL spots, a max move limit such as 50 seems to be double punishment for teams that end up having a ton of injuries.


I had a good share of injuries on one team last year in a 50 move limit and I still wound up under my limit. Many of the leagues I've participated in have instituted 50 move limits and I find that they suffice in 1) limiting churning and 2) allow for enough moves so that rationing isn't extremely necessary.
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Re: Cafeholics Challenge 2009

Postby Yoda » Tue Nov 25, 2008 2:56 pm

50 moves is 2 moves per week. That is more than enough.
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Re: Cafeholics Challenge 2009

Postby Art Vandelay » Tue Nov 25, 2008 3:15 pm

Snakes Gould wrote:1. i think most of us play fantasy baseball (sports) because we like simulating what it would be like to run our own teams and having a max moves doesnt translate well for me. if there's a problem, i want to fix it asap, and not think well hmmm i might want to make a move 3 weeks from now, so ill hold off.

How many real MLB teams immediately go out and fix whatever problems may arise asap without having to weigh and consider how it will impact the near (and distant) future of the team? I'm sure there are quite a few teams each season that have an injury and would like to call someone up right away to replace them, but don't want to start their clock, so they call someone else or fill with a bench player. It's fine if you like to be able to have unlimited moves so you can immediately fix issues and drop and add as many players as you like until you find someone who works out, but let's not pretend that's closer to real baseball than being required to consider and think about all your moves in depth before making them.
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Re: Cafeholics Challenge 2009

Postby J35J » Tue Nov 25, 2008 3:36 pm

The Artful Dodger wrote:
Snakes Gould wrote:2. with no bench and possibly only 3 DL spots, a max move limit such as 50 seems to be double punishment for teams that end up having a ton of injuries.


I had a good share of injuries on one team last year in a 50 move limit and I still wound up under my limit. Many of the leagues I've participated in have instituted 50 move limits and I find that they suffice in 1) limiting churning and 2) allow for enough moves so that rationing isn't extremely necessary.


;-D

Yoda wrote:50 moves is 2 moves per week. That is more than enough.


;-D

Art Vandelay wrote:
Snakes Gould wrote:1. i think most of us play fantasy baseball (sports) because we like simulating what it would be like to run our own teams and having a max moves doesnt translate well for me. if there's a problem, i want to fix it asap, and not think well hmmm i might want to make a move 3 weeks from now, so ill hold off.

How many real MLB teams immediately go out and fix whatever problems may arise asap without having to weigh and consider how it will impact the near (and distant) future of the team? I'm sure there are quite a few teams each season that have an injury and would like to call someone up right away to replace them, but don't want to start their clock, so they call someone else or fill with a bench player. It's fine if you like to be able to have unlimited moves so you can immediately fix issues and drop and add as many players as you like until you find someone who works out, but let's not pretend that's closer to real baseball than being required to consider and think about all your moves in depth before making them.


;-D
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