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Matthias wrote:Well, the first obvious answer is to cut down on the # of keepers. If people can only hold onto so much, then they'll quickly reach a point at which they don't have enough incentive to do the this year for next year swap.
The second way to do would be to do fiscal rewards/punishments. We have a small prize for most improved, for total roto points, from ASB to end of the season. Other ways to do it would be to do a small penalty, say $0.30 a point, for every point under the mean someone is. So if 8th place has 80 pts, and they're at 30, it costs them $15. You can increase/decrease the amount depending on the wealth of your league, but the idea would be not enough to make it really bleed, but enough that someone is ticked about it. I'd say a good rule a thumb would be if they really tanked on the season they've doubled up their entry fee.
A third way to do it would be to have an earlier trade deadline for the people in the bottom 3 or 4 spots. Say the general trade deadline August 15th, but if you're in the bottom 3, you can't trade after the ASB. It would mean people would have to sell out with a good chunk of the season left.
A fourth way to do it would be to put in a rule that, of your keepers, a maximum of 1 - 3 (whatever you decide) can come via trades in the last year. So basically, if you have 10 total keepers, at least 7 of them have to come from your own draft, previous year's keepers, or the WW. This would put a premium on the draft and make people really cagey about trading for next year.
A last resort would be to let it be known that anyone who sincerely gives up on their team with over a month remaining runs the risk of not getting invited back next year. You could say that you expect everyone to keep the league competitive through the entire year.
Now, I'm not necessarily endorsing any of these ideas... you'd have to figure out what would work given the character of your league and everyone else involved. But they're ideas to kick around. I do kind of like #4, though.
Bobbleheadrusty wrote:My suggestions:
1. Losers bracket. OBviously easier in a H2H league, but doable in Roto. Make it so the next years draft is done to reward teams that dont get the payoff but finish well. If you have a trade deadline say that the team that scores the most from that date on gets the top draft pick the following year (of the teams that dont win cash). You can also give a nominal cash prize to the team that gains the most points over the second half.
2. Give it time. Over the years my one keeper has definitely seen dump trades trickle to a crawl. As people noticed that they gave up all stars for trash the previous season (I got Ryan Howard for pennies on the dollar) people stopped being so generous
3. Category rewards. Ive never done this, but heard of it being done (primarily in dynasty leagues). Pay a nominal amount (say, 2% of prize pool) to the winner of each category. You suddenly will see less severe dumps (and more activity) because people will try to focus on one category to win that prize, so someone at the bottom overall may be in the top 2 in steals and try to win that. It skews the league somewhat toward counting cats. (I dont like this idea at all)
4. Deal with it. The whole point of keeper leagues is to keep people interested all year because they can improve their team the next year through dump deals. As long as you don't see collusion Im not sure why you would care if half the teams are raiding the other half.
Bobbleheadrusty wrote:Wow, nice twisting my words. I said toss out the second half of your second suggestion, not the whole thing.
Bobbleheadrusty wrote:And there is a difference between a bigger price pool for the winner and a larger pay-in the following year for an individual. I think you run the risk of losing people if suddenly they have to pay more then other people to get into the game. Not that most of us play to get rich, but I would be hesitant to join a league in which I had to pay more then others to enter, as would most other people. Especially in a keeper where those teams are gonna be the worst ones from the year before. You run the risk (I think significant) that you turn over the bottom of your league every year.
Matthias wrote:Bobbleheadrusty wrote:Wow, nice twisting my words. I said toss out the second half of your second suggestion, not the whole thing.
You were just unclear then.Bobbleheadrusty wrote:And there is a difference between a bigger price pool for the winner and a larger pay-in the following year for an individual. I think you run the risk of losing people if suddenly they have to pay more then other people to get into the game. Not that most of us play to get rich, but I would be hesitant to join a league in which I had to pay more then others to enter, as would most other people. Especially in a keeper where those teams are gonna be the worst ones from the year before. You run the risk (I think significant) that you turn over the bottom of your league every year.
I'm not talking about entry fees of 2009 be based upon 2008 results; I'm talking at the end of 2008 you would assess who the bottom-draggers are and assess a penalty at the end of 2008. And then that money would get poured into the prize pool for that year. I just mentioned the entry fee as a reasonable maximum if you were trying to figure out how much to charge per roto point. If your entry fee is $20 you would obviously want to have your penalty be much lower than if your entry fee was $500.
Bobbleheadrusty wrote:So you are gonna demand money from people at the end of an unsuccessful season? That will go over well. Do you play with people who like you?
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