I have been mocking and monitering mocks for the last few years. What I don't get is why they die around 10-15th rounds Everyone knows who will be going in the first few rounds.
I submit to you that rounds 11-20 are THE most important of the draft, here is where you win your league, find your diamonds in the rough. I would think mockers would want to find out where these players are going.
most people are pressed for time and don't want to have to do the work to find who is available and what they need etc,etc. It's my opinon that most mockdrafts should end at round 15. I don't see a reason to draft bench spots in a mock draft unless you are in a deep league and looking at where the sleepers are being drafted. I personally use Mock drafts to see where the top 100 or so players are taken to get an idea of who is slipping farther then they should and who is being taken earlier then they should.
trevisc
Hall of Fame Hero
Posts: 11271
Joined: 6 Jan 2003
Bases this season: 0
Home Cafe: Baseball
Location: Fantasy Baseball Cafe 2004,2005 Keeper League Champion
That's especially key for keeper leagues like mine. We keep 10, so it's only rounds 11-25 that matter. It's also a 16 team league, so rankings and mocks that stop after 200 or so players are useless for me, since the top 160 are taken. We draft 400 players, so I'd love to see more people stick with it.
Yeah, drives me crazy too. This is the second year I've done a couple mock drafts here and every single one of them has stalled out in the middle/late rounds....
so here is an idea. Why don't you guys take one of the mock drafts that have finished in the 15th round and recruit some hardcore guys like yourself to finish it off? That way you can just draft 15 rounds but it would be like a 30 round draft full of deep players.
trevisc
Hall of Fame Hero
Posts: 11271
Joined: 6 Jan 2003
Bases this season: 0
Home Cafe: Baseball
Location: Fantasy Baseball Cafe 2004,2005 Keeper League Champion
trevisc wrote:so here is an idea. Why don't you guys take one of the mock drafts that have finished in the 15th round and recruit some hardcore guys like yourself to finish it off? That way you can just draft 15 rounds but it would be like a 30 round draft full of deep players.
...interesting idea....
I too think the most important rounds are the later ones...those are the rounds where I want to see people going...
[b]Useless Trivia of the day[/b]
England's Worcester Canoe Club set the world record for paddling a hand-propelled bathtub. The 25 man team covered a distance of 55 miles, 425 yards in 24 hours on September 28 and 29, 1979.
Because it is obviously human nature to not be overly concerned with bench players or marginal scrubs. After the first 100-120 players, there is zero consensus on anyone. Most serious owners do not bother ranking past 120-150 overall and go to a positional rank sheet with dollar values at that point. Later rounds is fill in positionally and fliers and medicority at best. Yes it is important, but for Mock purposes it really is meaningless as there is no way of knowing whether Griffey in the 17th was too early or too late for instance as your projections and mine could be world's apart.
Reasons for failure:
1, The first five to seven rounds are "Fun." The next few are work. After the 10th, if you haven't kept up with your lists, it becomes a lot of work to catch up.
2, One or two bad apples can kill it. At that point, serious mockers get tired of checking in hourly only to see a lack of progress. At that point, the problem begins to snowball.
3, This is pure speculation. But I think some get over extended into new mocks and refocus their interest on the newer mocks.
I almost think getting six serious mockers and each operating two teams could be great fun and fast paced.