Fantasy Sports R Us, FSRU, is the largest public keeper league site. They run 5 year keeper leagues. Thier point being that is difficult for anyone to commit to do something "forever." and over time, certain teams simply lose competitiveness. The question is....Do you prefer a keeper league that has an end and never drafts from scratch after the first year, or one that has a closing date and becomes a new league at some point. If you answer #2, do you have an opinion on the number of years it should be.
We have an ongoing keeper league. Although we use contracts that are a max 3 years with none of them guaranteed. We have up to 12 keepers per year. This doesn't give owners the chance to have a dynasty.
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From my experience, if one owner wins just two years in a row, interest drops as lower teams feel completely out of it. Really, I think a redraft every year is the fairest and most inviting to parody which is what makes sports interesting isn't it? No one likes the Yankees when they win every year, but when Appalachian State beats Michigan, there's something.
You have to keep tabs on the other managers. My league has been going on for 12 years with no keeper time limits, because people liked the idea of controlling a player for a long time like an actual team. But we have come up with other rules to help maintain some equality and give eceryone a chance each year.
- draft order is determined primarily by the total strength or weakness of your keepers, ehere the weakest keepers get the higher draft positions. Ties are broken by finish order to reward managers eho made the most of what they had. The team who finished in fourth place with elvis andrus, jason heyward, and panda sandoval as their best keepers did a better job managing than the guy who kept Miggy, Trout, and Kershaw and finished second.
- we switched to a H2H league two years ago, which definitely keeps interest up, since anyone can get hot at the right time.
- we are thinking of switching to an auction draft where teams get a discount on their keeper players instead of a flat out keeper. So it gives the other teams a chance to bid on and possibly land a player who would otherwise have been kept if they are willing to overpay by enough that the original owner decides to let them go.
As of 8/4/13 C:Napoli 1B:Goldshmidt 2B:Kinsler, Gyorko SS:Tulo, Profar 3B:Longoria, Machado, Middlebrooks OF:Harper, J. Upton, AGon, R. Davis, Venable SP:Scherzer, Minor, Ryu, E.Santana, Beachy, Samardzja, J.Johnson (DL), T.Ross RP:Perez, Rodney, Farquar
It depends entirely on the keeper system. If it's a redraft and everyone just gets to keep X number of their best guys, the rich stay rich, the poor stay poor and the system probably fails.
I've been running my league for 14 years and it's been a keeper since 2005. We've never "reset" but we did tweak the rules a lot in the early years based on trial and error to find a fair system. We use a salary cap and auction. There are no contracts, but players accrue service time on a roster. Salaries for keepers are recalculated each year based on their previous salary and projected salary for the upcoming year. So Mike Trout was $1 in 2012, but shot up to $40 in 2013; still less than he'd have gone for at auction. So you can keep whoever you want under a certain dollar limit, but you don't get to horde a guy like Trout forever at no cost. When the player reaches three years of service time, you have to use a "franchise tag" to keep the guy, usually at an inflated salary. Complicated? You bet. Takes a lot of commissioner management in the offseason. But the league loves it and stays very competitive. The system forces a number high end players into the auction each year, and rewards those who find value players more than those who have superstars. We've had three new owners come in over the last few years and turn neglected bottom feeder teams into contenders in only a year or two with smart management.
Our first system revolved around contracts and was a complete failure as we ended up with a few super teams and a few teams that had no prayer to compete. So it's pretty cool when a good keeper system works, but yeah, the first keeper system almost destroyed the league.
kcbrett5 wrote:We have an ongoing keeper league. Although we use contracts that are a max 3 years with none of them guaranteed. We have up to 12 keepers per year. This doesn't give owners the chance to have a dynasty.
I think we'll always have owners who bail out on keeper leagues when their teams suck... The best system I've found is this: Original draft year, Keep only 3 players the second season, 5 the third season, 7 the fourth and complete redraft at the start of the next year. Also, Team that finishes last should get 1st draft pick from the unprotected players, 2nd to last gets 2nd pick, etc. We let the champ play free the next season and 2nd place pays half price- as part of the prize. We also arrange our divisions each season- last place teams in one division, middle teams in one division and top teams in another division.
Seems to work pretty well so far, but again...I think you'll always have guys who bail. Dan