lambo1203 wrote:I was just thinking about this myself! It's an idea I toyed with, although it seems like you've given it a lot more thought that I have. I think the spreadsheet is a simple way for people to bid on players and the way you have it set up sounds right. What I'm concerned about is if there's one or two people in your league who don't get on as often or work weird hours, they might get screwed out of getting some players cheap (I haven't done an auction league before so this could just be a simple solution I haven't thought of.)
Another option I'm toying around with if I decide to do this type of draft is to have each team nominate a player and conduct a whole "round" over a set period, then continue with the next round and so on, that way it moves a bit but not too fast so people have a chance to bid on their players.
Hopefully this helps a bit Tom, and I'd love to hear other people get in on this as well...sounds like we both need some voices to help make 100% sense of this!
While it does seem like voting on one player at a time would take an awful long time, the problem I see with your everyone nominates a player for the round and you bid on them all at the same time is that there will come a point when an owner only has a limited amount of money or roster openings remaining and he might go to his max bid on two or more players in that particular round and wind up winning more than one and then not having the money to pay for all of them or the roster space to put them.
For example, I have only my SS spot open and $5 left in my auction budget, three of the remaining SS's are nominated in this round and I bid my max, $5, for all three, not knowing how the other owners will bid. Turns out none of the other owners are interested in these three SS's so a $5 bid wins each of them. Now what?
Bottom line is, you need to know the results of each previous player's bidding before you can determine how you plan to bid on another player.