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Video Game Has Interesting Consequences

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Video Game Has Interesting Consequences

Postby StlSluggers » Wed Sep 30, 2009 12:52 pm

stfj.net wrote:Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.

Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?

Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?

By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions. As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data? What implications does trusting something so important to something we understand so poorly have?

Linky

Interesting stuff
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Re: Video Game Has Interesting Consequences

Postby bleach168 » Wed Sep 30, 2009 6:36 pm

I am so installing this on my friend's computer.
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Re: Video Game Has Interesting Consequences

Postby JTWood » Wed Sep 30, 2009 6:59 pm

He's gonna beat your butt when it deletes boot.ini or something like that. :-b
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Re: Video Game Has Interesting Consequences

Postby Art Vandelay » Wed Sep 30, 2009 7:49 pm

I don't get it. Why would you put this on your computer and play it if it actually deletes files that you need? Is it supposed to be a practical joke that you put on someone else comptuer then get them to play?
Also, this part cracked me up:
stfj.net wrote:This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?

Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?

By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions.

They seem to be taking themselves pretty seriously for a alien-killing video game.
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Re: Video Game Has Interesting Consequences

Postby GiantsFan14 » Wed Sep 30, 2009 8:09 pm

this is stupid imo
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Re: Video Game Has Interesting Consequences

Postby JTWood » Wed Sep 30, 2009 8:27 pm

Art Vandelay wrote:I don't get it. Why would you put this on your computer and play it if it actually deletes files that you need? Is it supposed to be a practical joke that you put on someone else comptuer then get them to play?
Also, this part cracked me up:
stfj.net wrote:This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?

Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?

By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions.

They seem to be taking themselves pretty seriously for a alien-killing video game.

Wow. Art missed the point on a philosophical piece that examines the nature of mankind.

This is a first.
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Re: Video Game Has Interesting Consequences

Postby Art Vandelay » Wed Sep 30, 2009 8:31 pm

I guess I did. What's the point then?
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Re: Video Game Has Interesting Consequences

Postby JTWood » Wed Sep 30, 2009 9:12 pm

Got me! But I'm sure there's a deep point, and that you're missing it. :-D
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Re: Video Game Has Interesting Consequences

Postby Madison » Thu Oct 01, 2009 1:36 am

Art Vandelay wrote:I guess I did. What's the point then?


That just because an entity has a means of destroying another entity and a motive for doing so, that doesn't necessarily mean it is the right thing to do.



Anyway, back the machine up on an external drive and then blast away! }:-)
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Re: Video Game Has Interesting Consequences

Postby Dan Lambskin » Thu Oct 01, 2009 8:58 am

Madison wrote:
Art Vandelay wrote:I guess I did. What's the point then?


That just because an entity has a means of destroying another entity and a motive for doing so, that doesn't necessarily mean it is the right thing to do.



Anyway, back the machine up on an external drive and then blast away! }:-)


i wonder if PIXAR has optioned the movie rights yet
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