Help with creating Per Round Auction Values - Fantasy Baseball Cafe 2014

## Help with creating Per Round Auction Values

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### Help with creating Per Round Auction Values

We have a 10 team, 36 player league. We need to figure out a auction budget, and the cost of players per round to value keepers from last season. We're having a ton of trouble coming up with suitable values, and because the entire future of the league will hinge on the values that we come up with, this is sort of super important. We tried coming up with a beta value per player from other leagues, but this has proven difficult. What sort of base value reasoning is there in 5x5 12 team 23 player leagues? How can we establish values per round, 1-36, to put values on our players that we are going to keep? Does anyone have any advice or can point us to a place to help come up with these values?
bloodface
Minor League Mentor

Posts: 716
Joined: 7 Jun 2005

### Re: Help with creating Per Round Auction Values

I would also be interested to hear the answer to this... I'm also in a 10-team 36 player league and we've never done an auction before... What would the values look like with a \$260 cap?
Trojan Pony
Major League Manager

Posts: 1938
Joined: 16 Feb 2003
Home Cafe: Baseball
Location: Tri-State Area

### Re: Help with creating Per Round Auction Values

Lastplayerpicked.com

Input your settings, generate their auction values, copy and paste into Excel, sort by \$ value, average of 1-10, 1st-round values, average of 11-20, 2nd-round values, and then so on and so on.
0-3 to 4-3. Worst choke in the history of baseball. Enough said.
Matthias
General Manager

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### Re: Help with creating Per Round Auction Values

Matthias, I ran my settings through LPP and got this at the top of the results:

Results Summary
Iterations to find optimal hitters: 5
Iterations to find optimal pitchers: 7
IP per team: 1,585.00
Hitting/Pitching Split: 63/37

How should I interpret those numbers?
Trojan Pony
Major League Manager

Posts: 1938
Joined: 16 Feb 2003
Home Cafe: Baseball
Location: Tri-State Area

### Re: Help with creating Per Round Auction Values

I came up with this, can you foresee any problems with it? Any tweaks that you would do?

10 team, 36 player league, \$360 budget.

1 35
2 30
3 26
4 22
5 19
6 18
7 17
8 16
9 15
10 14
11 13
12 12
13 11
14 10
15 9
16 8
17 7
18 6
19 5
20 5
21 4
22 4
23 4
24 3
25 3
26 3
27 3
28 2
29 2
30 2
31 2
32 1
33 1
34 1
35 1
36 1
bloodface
Minor League Mentor

Posts: 716
Joined: 7 Jun 2005

### Re: Help with creating Per Round Auction Values

Trojan Pony wrote:Matthias, I ran my settings through LPP and got this at the top of the results:
Results Summary
Iterations to find optimal hitters: 5
Iterations to find optimal pitchers: 7
IP per team: 1,585.00
Hitting/Pitching Split: 63/37

How should I interpret those numbers?

The iterations is a technical thing involving finding the best replacement hitter; don't worry about it.

The only thing that is of any interest is it's telling you that it allocated 63% of the budget to hitters; 37% to pitchers.
0-3 to 4-3. Worst choke in the history of baseball. Enough said.
Matthias
General Manager

Posts: 4860
Joined: 16 Mar 2005
Home Cafe: Baseball

### Re: Help with creating Per Round Auction Values

I ran my other league's configuration through it and it gave me a split of 55/45... Is that "better" or "worse" than 63/37... Does it say something about the balance of my scoring system?
Trojan Pony
Major League Manager

Posts: 1938
Joined: 16 Feb 2003
Home Cafe: Baseball
Location: Tri-State Area

### Re: Help with creating Per Round Auction Values

From a posting from the guy who does lastplayerpicked:
Let’s examine this rule with regard to the Price Guide:

When the Price Guide assigns dollar values, it does so without respect to whether a player is a hitter or a pitcher. There is no set allocation between hitters and pitchers. All it does is look at the player’s value as a percentage of the total amount of value among all drafted players, and assigns that player the same percentage of the total draft dollars. It doesn’t matter if that player is a hitter or a pitcher.

So, using a method that doesn’t differentiate between hitters and pitchers, what does the split end up being? Fortunately, when the Price Guide displays its dollar values, it also displays how the money was distributed between hitters and pitchers. Based on the 2008 final stats, it will come up with these splits for standard rotisserie leagues:

Mixed rotisserie: 70/30
AL-only rotisserie: 72/28
NL-only rotisserie: 72/28

That looks to me like it passes the smell test. And remember, we arrived at those numbers without considering any of the other explanations for the 70/30 split (pitcher riskiness or anything else). We just distributed the dollars evenly to all players, and the numbers fall perfectly in line with what fantasy players expect.

So if I'm reading that right, if you come up with a split of 55/45 it means that your pitchers are valued higher than they are in most leagues.
0-3 to 4-3. Worst choke in the history of baseball. Enough said.
Matthias
General Manager

Posts: 4860
Joined: 16 Mar 2005
Home Cafe: Baseball

### Re: Help with creating Per Round Auction Values

Thanks! Good to know!
Trojan Pony
Major League Manager

Posts: 1938
Joined: 16 Feb 2003
Home Cafe: Baseball
Location: Tri-State Area

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