Don't know if you are still interested, but thought I'd chime in.
I've run a keeper league for several years. We've changed from the world's most complicated keeper system (which was, admittedly, really awesome, but too much work), to something more straight forward. Now we each get to keep up to five players, plus one rookie. Each player costs a draft pick two rounds higher than where that player was kept/drafted last year with three exceptions: 1. rookies cost nothing (i.e., your final round pick); 2. players kept in rookie spots the previous year that are no longer rookies cost a 15th round pick; 3. undrafted players cost a 20th round pick.
phorts wrote:Hey guys n gals.
1. I've read that basically you lose the pick for the round in which the player you decide to keep was drafted in LAST years draft. In the case of an undrafted player, you would lose your last round pick. Is this how everyone is setting theirs up?
We have a 25 man roster, and you must forfeit your 20th round pick to keep an undrafted player. If you keep two undrafted players, you must forfeit your 19th and 20th round picks,* though both are listed as costing a 20th round pick under 'keeper costs'. I would consider making it a little more expensive (e.g., a 15th round pick), although this year I'm keeping Quentin as a 20th rounder so it works out well for me!
phorts wrote:2. How are you deciding draft order? I'm realizing that this has a pretty significant impact on deciding who to keep and who you think you can get back with your first round pick. Also, the 2 new managers we added were given 4th and 5th pick overall by way of the Random Draft Order Generator I used.. so, with my current rules they can basically choose to keep a first rounder that wasnt kept by any of the returning managers AS WELL as select another first round player BEFORE i get to select in the first round. I'm having a hard time feeling like that's fair, but i dont know how else do do it.
Draft order is the opposite of final standings of the previous season. No snake draft either. If you win the league, you have last pick each round. We like to make it challenging to repeat.
phorts wrote:3. Next year, do you get to keep the same player you kept THIS year?
You can keep players as long as you want. Adding inflation each year makes them increasingly more expensive, and makes late round keepers much more valuable.
phorts wrote:4. If so, how do you know which round you lose? The original Draft pick? IE. One manager is keeping Ian Kinsler and losing his 12th round pick from last year. He's getting an incredible value, which i think is fine given that is the purpose of keeper leagues. But, i dont think that's fair going into next year. How is that handled?
It's crucial to include inflation. It will make keeper decisions far more interesting and fun.
I'd recommend starting from scratch. Don't have any keepers this time and do a snake draft or auction, but let everyone know that the league is becoming a keeper league. Make the rules clear before the draft. Rather than building up to a number of keepers, just jump right in. It's really fun! I'd recommend the format we use. It's really easy, and you get lots of different strategies towards selecting keepers. Some go for a bunch of first rounds, others try to collect lots of late round keepers. Both have proven successful.
*In general, if you keep two players that would cost the same, you have to sacrifice a pick one round higher to keep the second player. E.g., if you have two players that cost a 6th round pick, you have to give up a 5th and 6th round pick. Yahoo lets you list keeper costs, and both are listed as 6th round picks. The only exception is for 1st rounders, where you have to start giving up subsequent picks.
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