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by soty » Wed Jan 07, 2009 9:58 pm
GiantsFan14 wrote:awesome
Thanks bro.

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soty
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by soty » Thu Jan 08, 2009 12:42 am
Snakes Gould wrote:GiantsFan14 wrote:awesome
very awesome.
i would like to see some more with the text, but that is my only gripe.
rookies and cream wrote:Truly amazing soty.
Agree about the text though.
Thanks guys I appreciate the kind words.

As for the text I agree, but I have never been that good with it. I kinda just blended it in to match I guess. As always in the future I will try to improve. It may be time to go out looking around for new text to add to my Gimp haha. Thanks again guys.

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by soty » Thu Jan 08, 2009 10:55 am
Snakes Gould wrote:see i thought that way for a while too. its not just about the fonts you choose. theres so much more to it (not that i have come close). the blending techniques and lighting features are really where the big improvements come from.
font selection is sort of like a first round pick. you cant win your league (sig) with it, but you can easily lose it. its what everyone sees when they look at it, but its really the underlining (p)layers that do it.
Yeah I know I will continue trying to get better, its just not my cup of tea thats all. I suppose eventually it will come to me. Btw that first round pic/ font comparison was a good one haha.

It definitely makes sense.

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by soty » Thu Jan 08, 2009 10:56 am
rookies and cream wrote:Snakes Gould wrote:see i thought that way for a while too. its not just about the fonts you choose. theres so much more to it (not that i have come close). the blending techniques and lighting features are really where the big improvements come from.
font selection is sort of like a first round pick. you cant win your league (sig) with it, but you can easily lose it. its what everyone sees when they look at it, but its really the underlining (p)layers that do it.
Agreed. I think that's going to come into play in the forthcoming sig contest...
Ditto since the text was a must I think people will take that into consideration.
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