Fantasy Sports Genie wrote:Bwa ha ha... I personally hate streaming, though I realize some leagues appreciate it as "part of the game". So while I think it didn't yet make its way to the What's New page, this year our baseball game actually does introduce a league option to help with this. It isn't perfect, but should be better than what we offered in the past.
If you create a H2H league, you should now have a setting to select the maximum number of player acquisitions per week. In this case 'week' means 'H2H matchup'. This does not count players added to your team via trades or commissioner forced adds, only players added via free agency or waivers. This should give you some sort of throttle on streaming.
Let me know what you think.
I came up with a very complicated rule for my league, but this stops the all out streaming and still gives the freedom of managing to the players.
Heres my rule:
The Extra Starting Pitcher Add rule (I call it "limited streaming")
Everyone can add max. 2 'extra SP' every given week. Extra means if a SP is added to increase the number of SPs used for given week.
If he is not used, then the move doesnt count as an 'extra add'.
SPs can be added freely to replace SPs who were dropped, but were not used on given week.
Injury replacement adds doesnt count as extra adds. Any player who goes on DL, or dropped due to injury can be replaced by a SP. That doesnt count as the extra add either.
Adding SPs in place of a reliever or position player is allowed, but once that SP has played, and dropped for another SP, that counts as an extra starter.
You can add relievers and hitters as many as you want.
SPs acquired via trades doesnt count as extra adds.
A player can add 3 or more 'extra' SP-s for the given week, but he is allowed to use only two them.