Arlo wrote:I think you're missing the point. The added versatility can prevent having to make extra free agent acquisitions (for injury fill-ins, for instance), thus saving on FAAB and unnecessary roster moves.
In addition, each extra position essentially adds depth to your bench, making it more likely that you can squeeze the maximum number of games/ip out of each position and allowing for greater exploitation of matchups.
The effect is definitely non-zero (in relatively standard leagues), and simply assigning the value of the shallowest position doesn't reflect that. Now if only those benefits could be quantified...
How does the added versatility help you not have to make a FA pickup? I have a 3B-OF. I usually play him at 3B. After paying for him in the draft (either high auction price or high draft pick) I acquire a necessary CI, but dont waste money/picks on a THIRD 3B. One of my OFs goes down, I move my valuable 3B to an OF spot. (where he is now worth "less") I still NEED another CI to cover the hole in my lineup. and a CI will be more expensive in a trade or FAAB pickup than an OF so i'm still better off leaving my 3b-of at my weakest position. Might a stud rookie 3B have just been called up? sure. Can i risk that in the draft? no way.
Most benches are 3-5 players. Even with a 5 player bench, you would need a P, OF, C, and MIs and CIs at the specific position where your starting MI and CI doesnt play. Thats unlikely. But even in the "prepared for anything situation" you will have a backup at EITHER position and the only beneift is whos a better player? your bench OF or your bench 3B?
Yes you might have been able to draft a 3b-eligible Pujols and say "since he CAN play OF too, I wont take a bench OF, ill take an extra bench 3b" but chances are your final dollar or draft pick would be better and more likely spent on the 72nd OF rather than the 25th 3B.
the only way this works is if you draft a versatile player and then somehow another player at the weak position FALLS INTO YOUR LAP later in the draft. again...chances are unlikely.Nice if it happens, but not worth spending extra money on.
As for juggling lineups for better matchups and to get the maximum games played... daily transactions are already ridiculous. daily transactions without a 162 game per position cap are unplayable. the winner will almost always be the one who exploits the rules the best. So in a 162-game per position daily transaction league, or in a standard weekly transaction league your 162 games from your 3B-of are better player at 3B.
Exploiting the matchups? Sure. Maybe a becnh 3B is primed for a career-week while a starting OF is going to two pitchers parks against pitchers he has awful liftetime numbers against. The only way you can take this into account on draft day is if you actually have broken down the schedule on a week to week basis and come up with "hot weeks" and "cold weeks' for every player you might draft. Again, highly unlikely.
(But I do admit it is possible, since I have actually done this on a no GP-cap basketball league, so I would draft players with 5-game weeks in mid-season while other players had 2-game weeks. BUT baseball never has weeks that lopsided in GP and you cant speculate pitching matchups in mid-season, just what park and what pitching staff a player will be facing)
So I stand by my statement. Value by weakest position only.
Any extra benefit is unquantifiable on draft day and it is quite likely there is none at all.
"Baseball is like church. Many attend. Few understand." -- Leo Durocher