im trying to convince the people in my league that adding L as a pitching category would deter people from churning pitchers. everyone thinks im an idiot for doing it, and i was just looking for some opinions here. good idea or bad idea to include L as a pitching category?
im trying to convince the people in my league that adding L as a pitching category would deter people from churning pitchers. everyone thinks im an idiot for doing it, and i was just looking for some opinions here. good idea or bad idea to include L as a pitching category?
Maybe they just think you're an idiot because they like churning.
Adding losses is one way to do it, you could also use a transaction limit, or weekly IP limit.
That's not a bad idea at all. I played in a H2H league with loses as a category last year and it worked great. It forced owners to pick and choose their starts more carefully which made the game that much more involved. I'm pretty sure it will stop churning in its tracks since the cost (L, ERA, WHIP) outweighs the benefits (W, K).
im trying to convince the people in my league that adding L as a pitching category would deter people from churning pitchers. everyone thinks im an idiot for doing it, and i was just looking for some opinions here. good idea or bad idea to include L as a pitching category?
Maybe they just think you're an idiot because they like churning.
Adding losses is one way to do it, you could also use a transaction limit, or weekly IP limit.
We've been debating the same thing. Unfortunately, you can't set weekly IP limits on Yahoo.
gostanford07
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Having negative categories is definitely one good way to counter the strategy. We've used Total Bases Allowed the last few years for the same purpose. It devalues churning, not starting pitching. Of course while you're managing the "too many starters" problem, you also want to bear in mind the "all relievers" problem. Do things to keep your managers from rolling too many starters out there, but then make sure you also set a solid Minimums Inning value, to make sure they have to start a few guys. Ideally you've got a nice balancing act, where managers have to wrack their brains over how many guys to roll out, and there's no obvious advantage to extremes in either direction. Managing your pitching staff should be the most challenging aspect of H2H -- don't make your managers' decisions easy.
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The problem with losses is that it punishes good pitchers on bad teams even more than usual. A pitcher's record is largely out of their control and pitchers on bad teams are going to get less wins and more losses as a general rule, so why penalize them on both ends?
The H2HWS uses a 50 move transaction limit. I found it to be a solid way to stop churning while still allowing enough moves to pick up the hot bat or replace an injured or slumping player. I don't think there's really any reason that a manager who wasn't churning would even come close to passing 50 moves. I had a guy in my league who pretty much redrafted his team 3 times last year using the ww, and he was in the mid-30s.