by johnsamo » Sun Jul 09, 2006 12:38 pm
I think the first minor league call back game was a "don't exert yourself too much" start, then the next one (the near no hitter) was a "get ready again for the show" outing.
At some point, he's gonna have some bad luck and teams will adjust a bit, but there's only so much adjusting you can do to his stuff.
Last night was textbook example of how you can't predict what he'll throw. He head Jay Payton 0 an 2 with his typical fouled off strikes on the outside then inside edge by changing speed. Everybody and their Uncle knows he's gonna waste one, probably low and away junk or something high he'll chase. Instead, Weaver throws his first plus fastball 4 seamer of the night on the inside corner for a called strike and the third out. Payton has this look like "Why the hell did you throw that? Nobody brings the heat inside on 0 and 2?" Meanwhile Weaver is walking to the dugout....
He can throw so many pitches for strikes, he's not predicatable, even on hitter counts. I think the scouts missjusdged him becuase he doesn't have a lights out pitch, his stuff is just VERY tough to hit in terms of his pinpint location, varied pitches and speeds. And he doesn't give up stupid walks. only 2 yesterday, a CAREER HIGH in walks for him, but they were both Frank THomas who killed us the night before. He's not walking the Jason Kendalls.
As for the scouts, it didn't help that his last name was Weaver. Willie Mays probably had a brother who coudn't hit well, but when you're the older brother is an iconsistent location pticher, scouts assume you'll be inconsistent too. Jered isn't. He's Madduxish, but a more deceptive windup and a better plus fastball. When you look at his microscopic ERA, you gotta understand he's only given up those runs when he had big leads. When the outcome has been in question, nobody has touched him.
The wierd thing is, as good as I think he is, I don't think he'll throw a no hitter unless he's in a close game. If you're a weak hitter and there's nobody on, he's not trying to K you, he'll just put it somewhere you can't hit it hard and he'll play the odds that you're going to ground out, pop up or fly out. It's only if you're a good hitter or if somebody is in base that he goes for the K.