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Postby bdrotoronto » Mon May 15, 2006 9:16 pm

http://www.whatifsports.com/mlb/boxscor ... 66169&ad=1
This is the first simulation I did. Game knows what it's doing.. ;-D
You've got a diamond, You've got nine men
You've got a hat and a bat, And that's not all..
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Postby RugbyD » Mon May 15, 2006 11:58 pm

this would have been an awesome game to watch:
2005 WSox v. 1955 Brooklyn Dodgers
10 innings!

http://www.whatifsports.com/mlb/boxscor ... 66748&ad=1
TennCare rocks!!!!
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Postby Belle4Hall88 » Tue May 16, 2006 12:07 am

oh gosh....dont get started on whatif! youll be shelling out 12.95 a week on that stuff!
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Postby RynMan » Tue May 16, 2006 12:36 am

Can anybody explain to me how these things work? Simulations I mean. Is it, for the most part, random chance? Or is it all based on probability models etc?
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Postby nazarko329 » Tue May 16, 2006 3:44 pm

http://www.whatifsports.com/mlb/boxscor ... 78011&ad=1

You see, even in the Sim games Bonds has nothing on Ruth! ;-D
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Postby pokeyjoe » Tue May 16, 2006 6:02 pm

RynMan wrote:Can anybody explain to me how these things work? Simulations I mean. Is it, for the most part, random chance? Or is it all based on probability models etc?


Depending on how accurate the sim thing is, it is a combination of random chance base on stats. For example, a player who hit 5 homeruns can still hit a homer on the sim, but a guy with 50 would be more likely to. I don't know about the computer code aspect of it though.
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Postby Tavish » Tue May 16, 2006 6:18 pm

RynMan wrote:Can anybody explain to me how these things work? Simulations I mean. Is it, for the most part, random chance? Or is it all based on probability models etc?


Not sure how WhatIf does theirs, but most simulations work off of formulas similar to Bill James' log5 formula.
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Postby MMoNeY24 » Tue May 16, 2006 6:20 pm

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