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player acquisition limits

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player acquisition limits

Postby pepperoncino » Sun Feb 05, 2006 12:05 pm

what number has worked well in your league?

it's a daily transaction league, but we're gonna limit waiver/free agent claims as well as trades...

thoughts?

i was initially thinking 30 or so acquisitions, 6 or 7 trades...
too few for a full season?
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Postby Pochucker » Sun Feb 05, 2006 9:11 pm

Dont limit them -- put $1 transaction fee on them -- builds pot up very nicely.
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Postby seniorpaul » Sun Feb 05, 2006 11:30 pm

My league has a "free" limit, then everyone afterwards costs you a buck.
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Postby ukrneal » Mon Feb 06, 2006 4:29 am

40 or so is a good limit on waiver/free agent transactions. Enough to make changes when you need them, pick up some hot hands from time to time, but not so many that you can start churning. Normally, I'll have about 25-30 transactions in a given year. But some go right up to the limit.

I wouldn't limit trades unless there is collusion, in which case I'd recommend you get out of that league. Normally, trades have to approved by either the commish or the league (or both), so I wouldn't limit them.
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Postby DGroundhog » Mon Feb 06, 2006 4:59 am

30 is very low. It's a long season. I don't think 100 moves is excessive in many cases. 200-300 is probably excessive in most formats IMO.
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Postby Blueberries » Mon Feb 06, 2006 11:56 am

Last year, we went for 40 which was the highest number Yahoo would permit (except for no maximum of course...)

This year, Yahoo has hcanged the setupo so we can choose from 1 to 100. I think 50 to 60 would be a good number. There are 22 weeks to the season, so 2 to 3 per week keeps it fun.

As for trades, why limit them? It's the most interesting aspect of the game.
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Postby pepperoncino » Mon Feb 06, 2006 4:31 pm

thanks for the feedback guys.. i think i'll make it 40-50 max moves... i think it's good to have a limit to add that aspect to the strategy of the game, i.e. you've gotta make your moves wisely...i like the $1 a move idea too...
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Postby rw_26 » Mon Feb 06, 2006 6:11 pm

I've used a limit of 40 the last few years and it has worked good. Usually, about 2 people run out early, but these are the same types of guys that would run out even if you had it set at 100.
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