Tavish wrote:I don't want to play a 10 hour game of Monopoly and when there are only two players left just flip a coin to determine the winner.
Totally agree , even though it would be more like a 1,000 hour game of Monopoly and then flip a coin , but it still works.
Yes doctor, I am sick. Sick of those who are spineless. Sick of those who feel self-entitled. Sick of those who are hypocrites. Yes doctor, an army is forming. Yes doctor, there will be a war. Yes doctor, there will be blood.....
JTWood wrote: This off-season, I am going to write an article for the site on this. There are a lot of problems that exist in the most common H2H leagues that could easily be fixed so that random and uncontrollable events don't have nearly as large of an impact as they could.
I can see the reasons why you some of you like roto more but I just dont understand why. Roto is so boaring. I enjoy the fact that in H2H you are never out of the hunt. Even if you have a bad start you can always fight to get into the playoffs where anything can happen. As to the FACT that it is more realistic when has a world series ever been decided by the team with the most k's, lowest era and most hr's? It just dosent happen.
There will come a day when Barry Bonds leaves baseball, and everything about the game will be the better for it.
kentx12 wrote:I can see the reasons why you some of you like roto more but I just dont understand why. Roto is so boaring. I enjoy the fact that in H2H you are never out of the hunt. Even if you have a bad start you can always fight to get into the playoffs where anything can happen. As to the FACT that it is more realistic when has a world series ever been decided by the team with the most k's, lowest era and most hr's? It just dosent happen.
Yes and no. Your original argument was about realism and now it's about having fun. We have discussed the realism but I agree with you about the fun part. Roto is like 1 long H2H week. In H2H, you have a new matchup each week and I prefer that part of it. I disagree about being out of it, though. With good drafting and some timely moves, you can make up a lot of ground quite quickly. Killing in saves and then trading your closers is a good way to go about it, for example.
In reality, none of these types of leagues is realistic.
Uh-oh, we've had the dreaded "clutch" threads, are we going to have the same with "luck"?
Luck certainly exists, and that's as far as I'm going to get involved since it's always such a crazy conversation.
Yes doctor, I am sick. Sick of those who are spineless. Sick of those who feel self-entitled. Sick of those who are hypocrites. Yes doctor, an army is forming. Yes doctor, there will be a war. Yes doctor, there will be blood.....