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Do you want a REVOLUTION?

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Do you want a REVOLUTION?

Postby CubsFan7724 » Fri Sep 16, 2005 12:48 am

(shameless Nintendo fan plug)
Well, they finally revealed the controller for the newest Nintendo system, and it certainly is different, to say the least.
http://cube.ign.com/articles/651/651301p1.html

TGS 2005: Revolution Controller at a Glance
Just want to know what it does and how it works? Click here. Pictures included.
by Matt Casamassina

September 15, 2005 - Nintendo on Thursday unveiled the formerly top-secret controller mechanism for its next-generation console, codenamed Revolution. The device bucks the conventions of previous controllers in favor of an entirely new interface -- one that's destined to for good or bad separate the Big N from its competitors once and for all. Personally, we think this thing has a lot of potential and we can't wait to see what Nintendo does with it.

Naturally, the big question on everybody's mind is, what exactly makes the Revolution controller so unique? Here's the answer. Revolution's controller is a slick, cleanly designed device that looks like a cross between a futuristic remote control and an Apple iPod. The unit is held in one hand. It interacts with included motion sensors (which are placed on the left and right sides of televisions) to become a virtual conductor, of sorts. It detects motions, angles, directions and depths in a realistic manner, offering more freedom and precision in games than ever before. Imagine sticking your hand in a 3D box and being able to input all of your movement in games and you've got the basic idea. The bottom of the controller features an expansion slot, by which a number of add-ons are possible. Nintendo demonstrated an analog stick, held the opposite hand, which is sure to help maker first-person shooters more intuitive than they have ever been before on any home console.

Features at a glance:

* Remote control design: constructed to appeal to a wide variety of potential players
* 3D Pointing: Sensors understand up, down, left, right, forward and backward.
* Tilt Sensitive: Controller can be rotated or rolled from side-to-side.
* Buttons Included: Has a trigger on its backside, face buttons, and a D-Pad.
* Multifunctional: Has an expansion port which can be used with different types of controller peripherals. Analog stick with two trigger buttons planned for left hand.
* Wireless: Totally wire-free. Currently there are no details on the max distance, source or power, or otherwise.
* Rumble Built-in. Included standard in all the controllers.

Because seeing is believing, we've included several pictures of the device in this story. Simply click on the images below for enlarged versions.

Stay tuned to IGNcube for more news on the exciting new controller. Check today's front page for several other updates, including updates on Nintendo president Satoru Iwata's keynote speech and yes, even hands-on impressions with the crazy cool new peripheral.

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This thing would KILL FOR FPS's. Whats your excuse now, PC fans? This thing owns as hard as a mouse. :-b Should rock for Zelda too. Would be pretty awesome for a baseball game too.
Last edited by CubsFan7724 on Fri Sep 16, 2005 11:50 pm, edited 1 time in total.
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Postby kimchi_chigae » Fri Sep 16, 2005 1:01 am

nintendo has truly lost it. :-b

seriously, it looks cool. ;-D

on a side note...we love katamari is out next week! :-)
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Postby Madison » Fri Sep 16, 2005 2:03 am

Interesting concept and if done right, I can see it having a cool future.

Wonder just how practcal it is for "normal" games though. :-?


Thanks for the story and pics ;-D ! Definitely something to keep an eye on. :-)
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Postby CubsFan7724 » Fri Sep 16, 2005 6:37 am

Oh, and if you turn it sideways, its an NES controller in case you downloaded any NES games on the system :-b
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Postby RynMan » Fri Sep 16, 2005 6:54 am

Hmmm interesting. Not sure I like the straight edge on it though....I would have liked to see it a little more organic looking. Doesn't look extremely ergonomic.
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Postby Red Stripe » Fri Sep 16, 2005 8:18 am

Hmmm that is pretty weird. Don't know if I could ever get used to that. I'm so used to the normal way of making controllers like on PS2's.
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Postby Coppermine » Fri Sep 16, 2005 8:23 am

kimchi_chigae wrote:nintendo has truly lost it. :-b

seriously, it looks cool. ;-D

on a side note...we love katamari is out next week! :-)


I skeptically bought Katamari Demaci last week (online) so I'm waiting for it to arrive. I never heard of it or played it, but I went off of reviews and I like weird games.

Is it awesome, or just weird?
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Postby JTWood » Fri Sep 16, 2005 8:45 am

Ugh... :-P :-t
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Postby Pogotheostrich » Fri Sep 16, 2005 9:03 am

Looks cool but I'm not so sure I like the fact that it won't be one solid piece. I think Nintendo needs to send me one to try out for testing. If they could also include a new Zelda and MarioKart game that would be great. :-D
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Postby WharfRat » Fri Sep 16, 2005 9:23 am

JTWood wrote:Ugh... :-P :-t


Glad to see I'm not the only one who thinks this is an unbelievably awful design. :-P

I don't want to use a controller that makes me feel like I'm channel-surfing.
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